Why the Virtual-Reality Hype is About to Come Crashing Down 

Virtual reality is so new that much of the content that will be available this year feels more like a demo than a full-fledged product. There are many reasons for this. For one, the business model is unclear, except for games, which can be sold through app stores such as Steam, Oculus Store and Google Play. Moreover, the paucity of content means it isn’t yet clear what works and what doesn’t.

Source: Why the Virtual-Reality Hype is About to Come Crashing Down – WSJ